3D Artist
Game
Developer
About Me
I am a young aspiring game designer and 3D character artist. I have just finished studying a BSc Hons Game Design degree at Bournemouth University. Throughout said degree I achieved the task of developing 3D models and environments, creating levels in Unity and Unreal with some complicated mechanics, rigging of humanoid characters as well as lighting and texturing. I have also created my own concept art for my 3D designs like character work while working towards my degree. I have so far participated in two game jams, where myself and a team of four others created Peregrino Tempus; a puzzle, platformer that features a father and son on a pilgrim of time which is what peregrino tempus literally translates to. The second game jam we created a sidescroller/shooter with 3D models that was named Left For Uni, a zombie survival game. We completed both of these games in 48 hours and they can be found here on my website under the ARCHIVE tab. I am glad I took part in both of them as they were a lot of fun and I will definitely be doing more of them in the future.